Files
2026-03-27 10:35:03 -07:00

66 lines
1.3 KiB
GDScript

class_name cLocation
var locationGraph = Global.locations
var location: Dictionary
var locationID: String
var name: String
var connections: Array
var enemyTemplate = {
"present": false,
"state": 0
}
var construct = enemyTemplate.duplicate()
var yoshida = enemyTemplate.duplicate()
var akers = enemyTemplate.duplicate()
var flesher = enemyTemplate.duplicate()
func _init(id: String):
# Set immediate values
locationID = id
print(locationGraph)
print(id)
location = locationGraph.get(id)
# Set Fields
name = location.get("name")
connections = location.get("connections")
func isPresent(character: String) -> bool:
match character:
"construct":
return construct.get("present")
"yoshida":
return yoshida.get("present")
"akers":
return akers.get("present")
"flesher":
return flesher.get("present")
return false
func getState(character: String) -> int:
match character:
"construct":
return construct.get("state")
"yoshida":
return yoshida.get("state")
"akers":
return akers.get("state")
"flesher":
return flesher.get("state")
return -1
func makeHash() -> String:
var hash = ""
var characters = ["construct", "yoshida", "akers", "flesher"]
for c in characters:
if isPresent(c):
hash += c[0]
hash += str( getState(c) )
return hash