Fixed up a couple things, first steps towards a location manager

This commit is contained in:
2026-03-27 16:32:52 -07:00
parent 7ba95c5949
commit f9de58d9f7
9 changed files with 111 additions and 48 deletions

View File

@@ -2,7 +2,6 @@ class_name cGame
var night: cNight
var enemies: Dictionary = {}
var locations: Dictionary = {}
var cameras: Array = []
var nightStarted = false
@@ -11,8 +10,7 @@ var nightCompleted = false
func make_cameras():
var camera
for key in Global.cameras:
print(key)
camera = cCamera.new(key)
camera = cCamera.new(int(key))
cameras.append(camera)
@@ -31,7 +29,6 @@ func make_enemies():
func _setup():
print("Setting up Game")
night = cNight.new()
locations = Global.locations
make_cameras()
make_enemies()