Initial Commit

This commit is contained in:
June
2026-03-24 22:00:03 -07:00
parent bf9620bbb6
commit 5533b95cff
73 changed files with 1647 additions and 293 deletions

View File

@@ -1,14 +1,8 @@
extends Room
extends cRoom
class_name HallWayL
func _ready():
render_map = {
"": preload("res://Renders/Camera/HallWayL/HallwayL0001.png"),
"Yoshida:0": preload("res://Renders/Camera/HallWayL/HallwayL0001.png"),
"Yoshida:1": preload("res://Renders/Camera/HallWayL/HallwayL0002.png"),
"Yoshida:2": preload("res://Renders/Camera/HallWayL/HallwayL0003.png"),
}
room_id = Global.LocationID.POWER_STATION
pass
func _process(_delta):
super._process(_delta)

View File

@@ -1,17 +1,8 @@
extends Room
extends cRoom
class_name PowerRoom
func _ready():
render_map = {
"default": preload("res://Renders/Camera/PowerStation/powerstation_1.png"),
"cConstructBrain:0": preload("res://Renders/Camera/PowerStation/powerstation_wide_1.png"),
"cConstructBrain:1": preload("res://Renders/Camera/PowerStation/powerstation_wide_2.png"),
"cConstructBrain:2": preload("res://Renders/Camera/PowerStation/powerstation_wide_3.png"),
"cConstructBrain:3": preload("res://Renders/Camera/PowerStation/powerstation_wide_4.png"),
"cConstructBrain:4": preload("res://Renders/Camera/PowerStation/powerstation_wide_5.png"),
"cConstructBrain:5": preload("res://Renders/Camera/PowerStation/powerstation_wide_6.png"),
}
room_id = Global.LocationID.POWER_STATION
pass
func _process(_delta):
super._process(_delta)

View File

@@ -1,78 +0,0 @@
class_name lsOffice extends Node
# Discrete places a monster can exist
@export var officeLayer: CanvasLayer
@export var cameraUnit: CanvasLayer
@export var cameraAnimation: AnimatedSprite2D
@export var cameraLayer: CanvasLayer
var camAnimPlaying: bool = false
func _ready() -> void:
cameraLayer.hide()
officeLayer.show()
cameraUnit.hide()
Global.currentPlayerState = Global.playerState.eState_Office
func _on_camerabutton_mouse_entered() -> void:
if(camAnimPlaying): return
match Global.currentPlayerState:
Global.playerState.eState_Menu:
pass
Global.playerState.eState_Office:
Global.currentPlayerState = Global.playerState.eState_Camera
_bringCameraUp()
pass
Global.playerState.eState_Camera:
Global.currentPlayerState = Global.playerState.eState_Office
_bringCameraDown()
pass
Global.playerState.eState_Dead:
pass
pass # Replace with function body.
func _on_camerabutton_mouse_exited() -> void:
if(camAnimPlaying): return
match Global.currentPlayerState:
Global.playerState.eState_Menu:
pass
Global.playerState.eState_Office:
pass
Global.playerState.eState_Camera:
pass
Global.playerState.eState_Dead:
pass
pass # Replace with function body.
func _bringCameraUp() -> int:
cameraUnit.show()
cameraAnimation.play("flipup")
camAnimPlaying = true
await cameraAnimation.animation_finished
camAnimPlaying = false
officeLayer.hide()
cameraLayer.show()
cameraUnit.hide()
return 0
func _bringCameraDown() -> int:
officeLayer.show()
cameraUnit.show()
cameraAnimation.play("flipup", -1)
cameraLayer.hide()
camAnimPlaying = true
await cameraAnimation.animation_finished
camAnimPlaying = false
cameraUnit.hide()
return 0
func _on_night_manager_night_completed() -> void:
pass # Replace with function body.

View File

@@ -1 +0,0 @@
uid://vunrx4ig88oq

View File

@@ -1,6 +1,6 @@
extends Node
var scene_office = "res://Levels/officeA.tscn"
var scene_office = "res://Levels/test.tscn"
func _ready() -> void:
pass