Game files
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14
Scripts/Levels/Rooms/crHallwayL.gd
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14
Scripts/Levels/Rooms/crHallwayL.gd
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extends Room
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class_name HallWayL
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func _ready():
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render_map = {
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"": preload("res://Renders/Camera/HallWayL/HallwayL0001.png"),
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"Yoshida:0": preload("res://Renders/Camera/HallWayL/HallwayL0001.png"),
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"Yoshida:1": preload("res://Renders/Camera/HallWayL/HallwayL0002.png"),
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"Yoshida:2": preload("res://Renders/Camera/HallWayL/HallwayL0003.png"),
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}
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room_id = Global.LocationID.POWER_STATION
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func _process(_delta):
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super._process(_delta)
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